Frame data
Meiling
236B Colorful Rain
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 21 f (projectile) | 21–110 (first of 13 projectiles) | 61 f (after release) | 94 f | -46 | n/a | -45 | 220 ×8 · 1549 total | -0.13 orb (block) per hit | 0 / 0 | 0 / 0 | 29 f | 28 f | 30 |
| Damage per hit | 220 ×8 |
|---|---|
| Total vs dummy | 1549 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 827/0); self is the projectile's own stop.
No body hitboxTotal 94 f
Skill chain
HJ
Backdash
- Hitstop on hit 0 / 0
- Hitstop on block 0 / 0
- Untech 30
- Hitstun 29 f
- Blockstun 28 f
- Skill-to-skill cancel 20–94 (hit/block, estimate)
- HJ cancel 44–55, 73–94 (also on whiff, estimate)
- Backdash cancel 44–55, 73–94 (hit/block, estimate)
- Counter-hit state 1–19 f