Marisa

sc210

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
9+11 f20–53 (first of 16 projectiles)36 f (after release)116 ferrorn/a0400 ×10 · 3075 total-0.18 orb (block) per hit5 / 55 / 571 ferror60
Damage per hit400 ×10
Total vs dummy3075 (corner hit run)

Hitstop and untech of the first projectile to hit (object 861/0); self is the projectile's own stop.

No body hitboxTotal 116 fSpellflash 40 f (after frame 9)
  • Hitstop on hit 5 / 5
  • Hitstop on block 5 / 5
  • Untech 60
  • Hitstun 71 f
  • Spellflash 40 f (after frame 9)
  • Melee invul 9 f
  • Bullet invul 9 f
  • Grab invul 9 f
  • Counter-hit state 1–8, 10–18 f