Marisa

sc201

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
9+31 f40–117 (first of 2 projectiles)139 f (after release)167 f-29n/a+64250 ×52 · 3557 totaln/a0 / 3 (opponent +3)0 / 3 (opponent +3)166 f99 f60
Damage per hit250 ×52
Total vs dummy3557 (corner hit run)

Hitstop and untech of the first projectile to hit (object 851/0); self is the projectile's own stop. Hit properties: the same for all 25 hits.

No body hitboxTotal 167 fSpellflash 40 f (after frame 9)
  • Hitstop on hit 0 / 3 (opponent +3)
  • Hitstop on block 0 / 3 (opponent +3)
  • Untech 60
  • Hitstun 166 f
  • Blockstun 99 f
  • Spellflash 40 f (after frame 9)
  • Melee invul 9–119 f
  • Bullet invul 9–119 f
  • Grab invul 9–119 f