Marisa

j.2[B]

Charged: button held 8 f after the move starts

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
31 f (projectile)31–88 (first of 5 projectiles)8 f (after release)51 fn/an/an/a350 ×4 · 1241 total-0.3 orb (block) per hit0 / 5 (opponent +5)0 / 0n/an/a25
Damage per hit350 ×4
Total vs dummy1241 (corner hit run)

Hitstop and untech of the first projectile to hit (object 800/0); self is the projectile's own stop. Hit properties: the same for all 20 hits.

No body hitboxTotal 51 f
Skill/spell
Normals
Air
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 0
  • Untech 25
  • Skill/spell cancel 31–51 (hit/block, estimate)
  • Normal cancel → j.C normals 31–51 (hit/block, estimate)
  • Air cancel → forward air dash, back air dash, flight 40–51 (hit/block, estimate)
  • Counter-hit state 1–27 f