Frame data
Marisa
2[C]
Charged: button held 50 f after the move starts
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 55 f (projectile) | 55–104 (first of 2 projectiles) | 26 f (after release) | 81 f | -4 | n/a | +80 | 500 ×2 · 500 total | -1 orb (block) per hit | 0 / 0 | 0 / 0 | 80 f | 23 f | 100 |
| Damage per hit | 500 ×2 |
|---|---|
| Total vs dummy | 500 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 802/0); self is the projectile's own stop.
No body hitboxTotal 81 f
Skill/spell
HJ
Backdash
- Hitstop on hit 0 / 0
- Hitstop on block 0 / 0
- Untech 100
- Hitstun 80 f
- Blockstun 23 f
- Skill/spell cancel 56–81 (hit/block, estimate)
- HJ cancel 70–81 (also on whiff, estimate)
- Backdash cancel 70–81 (hit/block, estimate)
- Counter-hit state 1–55 f