Frame data
Marisa
2[B]
Charged: button held 57 f after the move starts
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 12 f (projectile) | 12–21 (first of 12 projectiles) | 22 f (after release) | 78 f | -7 | n/a | -5 | 100 ×12 · 903 total | -0.1 orb (block) per hit | 0 / 0 | 0 / 0 | 62 f | 60 f | 25 |
| Damage per hit | 100 ×12 |
|---|---|
| Total vs dummy | 903 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 800/5); self is the projectile's own stop. Hit properties: the same for all 2 hits.
No body hitboxTotal 78 f
Skill/spell
Normals
HJ
Backdash
- Hitstop on hit 0 / 0
- Hitstop on block 0 / 0
- Untech 25
- Hitstun 62 f
- Blockstun 60 f
- Skill/spell cancel 13–78 (hit/block, estimate)
- Normal cancel → C normals, 2C (sc215) 13–78 (hit/block, estimate)
- HJ cancel 25–78 (also on whiff, estimate)
- Backdash cancel 25–78 (hit/block, estimate)
- Counter-hit state 1–10 f