Marisa

2[B]

Charged: button held 57 f after the move starts

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
12 f (projectile)12–21 (first of 12 projectiles)22 f (after release)78 f-7n/a-5100 ×12 · 903 total-0.1 orb (block) per hit0 / 00 / 062 f60 f25
Damage per hit100 ×12
Total vs dummy903 (corner hit run)

Hitstop and untech of the first projectile to hit (object 800/5); self is the projectile's own stop. Hit properties: the same for all 2 hits.

No body hitboxTotal 78 f
Skill/spell
Normals
HJ
Backdash
  • Hitstop on hit 0 / 0
  • Hitstop on block 0 / 0
  • Untech 25
  • Hitstun 62 f
  • Blockstun 60 f
  • Skill/spell cancel 13–78 (hit/block, estimate)
  • Normal cancel → C normals, 2C (sc215) 13–78 (hit/block, estimate)
  • HJ cancel 25–78 (also on whiff, estimate)
  • Backdash cancel 25–78 (hit/block, estimate)
  • Counter-hit state 1–10 f