Marisa

2B

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
12 f (projectile)12–21 (first of 5 projectiles)20 f (after release)48 f-5n/a-3100 ×5 · 448 total-0.1 orb (block) per hit0 / 00 / 034 f32 f25
Damage per hit100 ×5
Total vs dummy448 (corner hit run)

Hitstop and untech of the first projectile to hit (object 800/5); self is the projectile's own stop. Hit properties: the same for all 2 hits.

No body hitboxTotal 48 f
Skill/spell
Normals
HJ
Backdash
  • Hitstop on hit 0 / 0
  • Hitstop on block 0 / 0
  • Untech 25
  • Hitstun 34 f
  • Blockstun 32 f
  • Skill/spell cancel 13–48 (hit/block, estimate)
  • Normal cancel → C normals, 2C (sc215) 13–48 (hit/block, estimate)
  • HJ cancel 25–48 (also on whiff, estimate)
  • Backdash cancel 25–48 (hit/block, estimate)
  • Counter-hit state 1–10 f