Frame data
Komachi
j.6A
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 15 f | 15–16 | 34 f | 50 f | n/a | n/a | n/a | 850 | -1 orb (wrong block) / -0.5 orb (air block) | 10 / 10 | 10 / 10 | n/a | n/a | 45 |
Startup 15 fActive 2 fRecovery 34 fTotal 50 f
Skill/spell
Skill/spell
Normals
- Hitstop on hit 10 / 10
- Hitstop on block 10 / 10
- Untech 45
- Must block high 15–16 f
- Skill/spell cancel 15–50 (spells only, hit/block, estimate)
- Skill/spell cancel 15–43 (skills, skill cards only, hit/block, estimate)
- Normal cancel → j.B normals, j.C normals 15–43 (hit/block, estimate)
- Counter-hit state 1–16 f