Frame data
Komachi
AIR_HIT_GROUND_SLAMMED
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| n/a | n/a | n/a | not measured | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
- Grab invul 1–6 f