Komachi

6C

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
25 f (projectile)25–83 (first of 2 projectiles)36 f (after release)61 f-6n/a+74500 ×2 · 868 total-0.5 orb (block) per hit0 / 10 (opponent +10)0 / 10 (opponent +10)85 f31 f45
Damage per hit500 ×2
Total vs dummy868 (corner hit run)

Hitstop and untech of the first projectile to hit (object 801/2); self is the projectile's own stop.

No body hitboxTotal 61 f
Skill/spell
HJ
Backdash
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • Untech 45
  • Hitstun 85 f
  • Blockstun 31 f
  • Skill/spell cancel 25–61 (hit/block, estimate)
  • HJ cancel 37–61 (also on whiff, estimate)
  • Backdash cancel 37–61 (hit/block, estimate)
  • Counter-hit state 1–24 f