Frame data
Komachi
623[B] Boat on the Sanzu
Charged: button held 33 f after the move starts
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 26 f | 26–33, 54–55 | 33 f | 88 f | -15 | -9 | +40 | 480 / 1200 · 1491 total | -1 orb (wrong block) / -0.5 orb (air block) | 10 / 10 | 10 / 10 | 89 f | 60 f | 60 |
| Damage per hit | 480 / 1200 |
|---|---|
| Total vs dummy | 1491 (corner hit run) |
Hit properties: the first of 2 hits; later hits differ (see Hits).
Startup 26 fActive 10 f (26–33, 54–55)Recovery 33 fTotal 88 fGap 20 f
Skill/spell
Skill chain
- Hitstop on hit 10 / 10
- Hitstop on block 10 / 10
- Untech 60
- Hitstun 89 f
- Blockstun 60 f
- Graze 26–33, 42–55 f
- Skill attack 26–33, 54–55 f
- Must block high 54–55 f
- Skill/spell cancel 26–33, 54–72 (spells only, hit/block, estimate)
- Skill-to-skill cancel 26–33, 54–72 (hit/block, estimate)
- Counter-hit state 1–55 f