Frame data
Komachi
5C
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 25 f (projectile) | 25–362+ (projectile) | 40 f (after release) | 65 f | -19 | n/a | +48 | 700 | -0.5 orb (block) | 0 / 0 | 0 / 0 | 63 f | 22 f | 40 |
Hitstop and untech of the first projectile to hit (object 801/0); self is the projectile's own stop. Hit properties: the same for all 2 hits.
No body hitboxTotal 65 f
Skill/spell
HJ
Backdash
- Hitstop on hit 0 / 0
- Hitstop on block 0 / 0
- Untech 40
- Hitstun 63 f
- Blockstun 22 f
- Skill/spell cancel 25–65 (hit/block, estimate)
- HJ cancel 33–65 (also on whiff, estimate)
- Backdash cancel 33–65 (hit/block, estimate)
- Counter-hit state 1–24 f