Frame data
Komachi
2[C]
Charged: button held 120 f after the move starts (sampled hold; the move reacts to its release)
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| n/a | n/a | n/a | 167 f | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
No body hitboxTotal 167 f
Skill/spell
HJ
Backdash
- Skill/spell cancel 16–167 (hit/block, estimate)
- HJ cancel 146–167 (also on whiff, estimate)
- Backdash cancel 146–167 (hit/block, estimate)
- Counter-hit state 1–125 f