Frame data
Komachi
214C Floating Spirits of the Indolent Dead
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 24 f (projectile) | 24–182 (first of 3 projectiles) | 41 f (after release) | 77 f | -20 | n/a | +58 | 700 ×3 · 1484 total | -0.5 orb (block) per hit | 0 / 0 | 0 / 0 | 86 f | 34 f | 40 |
| Damage per hit | 700 ×3 |
|---|---|
| Total vs dummy | 1484 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 825/0); self is the projectile's own stop. Hit properties: the same for all 2 hits.
No body hitboxTotal 77 f
Skill/spell
Skill chain
HJ
Backdash
- Hitstop on hit 0 / 0
- Hitstop on block 0 / 0
- Untech 40
- Hitstun 86 f
- Blockstun 34 f
- Skill/spell cancel 23–77 (spells only, hit/block, estimate)
- Skill-to-skill cancel 23–77 (hit/block, estimate)
- HJ cancel 33–77 (also on whiff, estimate)
- Backdash cancel 33–77 (hit/block, estimate)