Frame data
Cirno
sc208 Ice Cubes "Great Crusher"
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 10+19 f | 29–30 (projectile) | 42 f (after release) | 69 f | -13 | n/a | +30 | 4500 | n/a | 0 / 0 | 0 / 0 | 45 f | 28 f | 6000 |
Hitstop and untech of the first projectile to hit (object 858/0); self is the projectile's own stop.
No body hitboxTotal 69 fSpellflash 40 f (after frame 10)
- Hitstop on hit 0 / 0
- Hitstop on block 0 / 0
- Untech 6000
- Hitstun 45 f
- Blockstun 28 f
- Spellflash 40 f (after frame 10)
- Melee invul 10 f
- Bullet invul 10 f
- Grab invul 10 f
- Counter-hit state 1–9, 11–30 f