Cirnoj.sc204 Cold Sign "Perfect Freeze"
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|
| 15+0 f | 15–45 (first of 119 projectiles) | 89 f (after release) | 224 f | n/a | n/a | n/a | 130 / 400 / 1000 · 3704 total | -0.05 orb (block) / -0.25 orb (block) / -0.5 orb (block) per hit | 0 / 5 (opponent +5) | 0 / 0 | n/a | n/a | 60 |
| Damage per hit | 130 / 400 / 1000 |
|---|
| Total vs dummy | 3704 (corner hit run) |
|---|
Hitstop and untech of the first projectile to hit (object 854/4); self is the projectile's own stop. Hit properties: the same for all 2 hits.
No body hitboxTotal 224 fSpellflash 40 f (after frame 15)
- Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 0
- Untech 60
- Spellflash 40 f (after frame 15)
- Melee invul 15 f
- Bullet invul 15 f
- Grab invul 15 f
- Counter-hit state 1–14, 16–104 f