Cirno

sc204 Cold Sign "Perfect Freeze"

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
15+0 f15–45 (first of 119 projectiles)55 f (after release)190 f+147n/a+287130 / 400 / 1000 · 5526 total-0.05 orb (block) / -0.25 orb (block) / -0.5 orb (block) per hit0 / 5 (opponent +5)0 / 0390 f195 f60
Damage per hit130 / 400 / 1000
Total vs dummy5526 (corner hit run)

Hitstop and untech of the first projectile to hit (object 854/4); self is the projectile's own stop. Hit properties: the same for all 2 hits.

No body hitboxTotal 190 fSpellflash 40 f (after frame 15)
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 0
  • Untech 60
  • Hitstun 390 f
  • Blockstun 195 f
  • Spellflash 40 f (after frame 15)
  • Melee invul 15 f
  • Bullet invul 15 f
  • Grab invul 15 f
  • Counter-hit state 1–14, 16–104 f