Cirno

sc203 Cold Body "Super Ice Kick"

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
29+3 f32–10164 f165 f-43-32+47350 ×16 · 2703 total-1 orb (wrong block) / -0.5 orb (air block)2 / 10 (opponent +8)2 / 2163 f23 f45
Damage per hit350 ×16
Total vs dummy2703 (corner hit run)

Hit properties: the first of 2 hits; later hits differ (see Hits).

Startup 29+3 fActive 70 fRecovery 64 fTotal 165 fSpellflash 40 f (after frame 29)
  • Hitstop on hit 2 / 10 (opponent +8)
  • Hitstop on block 2 / 2
  • Untech 45
  • Hitstun 163 f
  • Blockstun 23 f
  • Spellflash 40 f (after frame 29)
  • Melee invul 29 f
  • Bullet invul 29 f
  • Grab invul 29 f
  • Graze 30–101 f
  • Spell attack 32–101 f
  • Must block high 32–101 f
  • Counter-hit state 1–28, 30–101 f