Cirno

2B

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
20 f (projectile)20–61 (first of 5 projectiles)30 f (after release)50 f-9n/a-13150 ×5 · 691 total-0.2 orb (block) per hit0 / 00 / 018 f22 f25
Damage per hit150 ×5
Total vs dummy691 (corner hit run)

Hitstop and untech of the first projectile to hit (object 802/0); self is the projectile's own stop.

No body hitboxTotal 50 f
Skill/spell
Normals
HJ
Backdash
  • Hitstop on hit 0 / 0
  • Hitstop on block 0 / 0
  • Untech 25
  • Hitstun 18 f
  • Blockstun 22 f
  • Skill/spell cancel 18–50 (hit/block, estimate)
  • Normal cancel → C normals 18–50 (hit/block, estimate)
  • HJ cancel 31–50 (also on whiff, estimate)
  • Backdash cancel 31–50 (hit/block, estimate)
  • Counter-hit state 1–17 f