Frame data
Cirno
236C Icicle Shot
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 35 f (projectile) | 35–59 (first of 3 projectiles) | 22 f (after release) | 67 f | -1 | n/a | +67 | 200 ×3 · 497 total | -0.13 orb (block) per hit | 0 / 10 (opponent +10) | 0 / 0 | 74 f | 32 f | 45 |
| Damage per hit | 200 ×3 |
|---|---|
| Total vs dummy | 497 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 810/5); self is the projectile's own stop.
No body hitboxTotal 67 f
Skill/spell
Skill chain
HJ
Backdash
- Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 0
- Untech 45
- Hitstun 74 f
- Blockstun 32 f
- Skill/spell cancel 35–67 (hit/block, estimate)
- Skill-to-skill cancel 35–67 (hit/block, estimate)
- HJ cancel 45–67 (also on whiff, estimate)
- Backdash cancel 45–67 (hit/block, estimate)
- Counter-hit state 1–34 f