Cirno

22B Frozen Technique

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
32 f (projectile)32–41 (first of 3 projectiles)33 f (after release)151 fn/an/a+56110 ×4 · 1214 totaln/a0 / 10 (opponent +10)0 / 0143 fn/a6000
Damage per hit110 ×4
Total vs dummy1214 (corner hit run)

Hitstop and untech of the first projectile to hit (object 822/0); self is the projectile's own stop.

No body hitboxTotal 151 f
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 0
  • Untech 6000
  • Hitstun 143 f
  • Counter-hit state 1–33 f