Frame data
Aya
j.421B Pelting in the Night
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 125 f (projectile) | 125–140 (first of 6 projectiles) | 55 f (after release) | 80 f | n/a | n/a | n/a | 220 | n/a | 0 / 0 | 0 / 0 | n/a | n/a | 40 |
Hitstop and untech of the first projectile to hit (object 825/1); self is the projectile's own stop. Hit properties: the same for all 2 hits.
No body hitboxTotal 80 f
Skill/spell
Skill chain
Air
- Hitstop on hit 0 / 0
- Hitstop on block 0 / 0
- Untech 40
- Skill/spell cancel 28–80 (hit/block, estimate)
- Skill-to-skill cancel 28–80 (hit/block, estimate)
- Air cancel → forward air dash, back air dash, flight 28–80 (hit/block, estimate)
- Counter-hit state 1–11 f