Frame data
Aya
j.22[B] Tengu Drum
Charged: button held 74 f after the move starts
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 27 f | 27–43, 89–97 | 20 f | 117 f | n/a | n/a | n/a | 960 ×4 · 1593 total | -4 orbs (wrong block) / -2 orbs (air block) | 0 / 20 (opponent +20) | 0 / 10 (opponent +10) | n/a | n/a | 60 |
| Damage per hit | 960 ×4 |
|---|---|
| Total vs dummy | 1593 (corner hit run) |
Hit properties: the first of 4 hits; later hits differ (see Hits).
Startup 27 fActive 26 f (27–43, 89–97)Recovery 20 fTotal 117 fGap 45 f
Skill/spell
Skill chain
- Hitstop on hit 0 / 20 (opponent +20)
- Hitstop on block 0 / 10 (opponent +10)
- Untech 60
- Skill attack 27–43, 89–97 f
- Must block high 27–43, 89–97 f
- Skill/spell cancel 30–74 (hit/block, estimate)
- Skill-to-skill cancel 30–74, 89–117 (hit/block, estimate)
- Counter-hit state 1–16, 75–97 f