Frame data
Aya
5[C]
Charged: button held 14 f after the move starts
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 36 f (projectile) | 36–74 (first of 2 projectiles) | 33 f (after release) | 69 f | -12 | n/a | +48 | 600 ×2 · 1032 total | -1 orb (block) per hit | 0 / 0 | 0 / 0 | 56 f | 22 f | 40 |
| Damage per hit | 600 ×2 |
|---|---|
| Total vs dummy | 1032 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 801/0); self is the projectile's own stop.
No body hitboxTotal 69 f
Skill/spell
HJ
Backdash
- Hitstop on hit 0 / 0
- Hitstop on block 0 / 0
- Untech 40
- Hitstun 56 f
- Blockstun 22 f
- Skill/spell cancel 36–69 (hit/block, estimate)
- HJ cancel 46–69 (also on whiff, estimate)
- Backdash cancel 46–69 (hit/block, estimate)
- Counter-hit state 1–37 f