Aya

421B Pelting in the Night

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
125 f (projectile)125–140 (first of 6 projectiles)43 f (after release)68 f+88n/a+98200 ×5 · 911 totaln/a0 / 00 / 038 f28 f40
Damage per hit200 ×5
Total vs dummy911 (corner hit run)

Hitstop and untech of the first projectile to hit (object 825/1); self is the projectile's own stop. Hit properties: the same for all 2 hits.

No body hitboxTotal 68 f
Skill/spell
Skill chain
HJ
Backdash
  • Hitstop on hit 0 / 0
  • Hitstop on block 0 / 0
  • Untech 40
  • Hitstun 38 f
  • Blockstun 28 f
  • Skill/spell cancel 28–68 (hit/block, estimate)
  • Skill-to-skill cancel 28–68 (hit/block, estimate)
  • HJ cancel 28–68 (also on whiff, estimate)
  • Backdash cancel 28–68 (hit/block, estimate)
  • Counter-hit state 1–15 f