Frame data
Aya
2C
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 21 f (projectile) | 21–59 (projectile) | 28 f (after release) | 49 f | -7 | n/a | +53 | 600 | -1 orb (block) | 0 / 0 | 0 / 0 | 56 f | 22 f | 40 |
Hitstop and untech of the first projectile to hit (object 801/0); self is the projectile's own stop.
No body hitboxTotal 49 f
Skill/spell
HJ
Backdash
- Hitstop on hit 0 / 0
- Hitstop on block 0 / 0
- Untech 40
- Hitstun 56 f
- Blockstun 22 f
- Skill/spell cancel 21–49 (hit/block, estimate)
- HJ cancel 31–49 (also on whiff, estimate)
- Backdash cancel 31–49 (hit/block, estimate)
- Counter-hit state 1–22 f