Frame data
Aya
2B
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 14 f (projectile) | 14–102 (projectile) | 36 f (after release) | 50 f | -21 | n/a | -15 | 350 | -0.5 orb (block) | 0 / 5 (opponent +5) | 0 / 0 | 22 f | 16 f | 40 |
Hitstop and untech of the first projectile to hit (object 807/0); self is the projectile's own stop.
No body hitboxTotal 50 f
Skill/spell
Normals
HJ
Backdash
- Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 0
- Untech 40
- Hitstun 22 f
- Blockstun 16 f
- Skill/spell cancel 14–50 (hit/block, estimate)
- Normal cancel → C normals 14–50 (hit/block, estimate)
- HJ cancel 22–50 (also on whiff, estimate)
- Backdash cancel 22–50 (hit/block, estimate)
- Counter-hit state 1–15 f