Frame data
Aya
22[B] Tengu Drum
Charged: button held 67 f after the move starts
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 26 f | 26–39, 82–90 | 20 f | 110 f | -32 | -23 | +92 | 960 ×4 · 1593 total | -4 orbs (wrong block) / -2 orbs (air block) | 0 / 20 (opponent +20) | 0 / 10 (opponent +10) | 148 f | 31 f | 60 |
| Damage per hit | 960 ×4 |
|---|---|
| Total vs dummy | 1593 (corner hit run) |
Hit properties: the first of 4 hits; later hits differ (see Hits).
Startup 26 fActive 23 f (26–39, 82–90)Recovery 20 fTotal 110 fGap 42 f
Skill/spell
Skill chain
- Hitstop on hit 0 / 20 (opponent +20)
- Hitstop on block 0 / 10 (opponent +10)
- Untech 60
- Hitstun 148 f
- Blockstun 31 f
- Skill attack 26–39, 82–90 f
- Must block high 26–39, 82–90 f
- Skill/spell cancel 40–67 (hit/block, estimate)
- Skill-to-skill cancel 40–67, 82–110 (hit/block, estimate)
- Counter-hit state 1–15, 68–90 f